Multiplayer Escape Room

Multiplayer Escape Room is a co-op puzzle game for two players developed using Unity and Photon.
This project was made to study the creation of multiplayer video games.
I decided to make a multiplayer game where the players wouldn't be able to see each other, but they still needed to help one another. I found the idea of a communication-heavy multiplayer escape room very compelling, so I chose to go with that.
The game takes place inside two rooms that are mirrored, with each player in his own room. They'll need to interact with the environment and find objects that they may need to send to one another to be able to solve the puzzles.
The puzzles present in the game are:
- A button hidden in the bookshelfs that opens a door for the player in the other room;
- A chalice that requires a specific colored cube;
- Books with colors and titles that spell out codes;
- An electronic keypad that opens the door to the end of the game.
In this project, the player needs to solve all the puzzles to escape at the same time.
For that, the player can:
- Grab and inspect objects;
- Interact with doors, drawers, and objects;
- Send items to the other player using the teleporting platform.
I really enjoyed my time making this project, as it was fun to develop puzzles I had never tried and to see people having fun with them. I had a lot of problems during development as it was my first time, but overall, I liked the experience a lot.